
KIO
Kio is a calming 3D adventure game with puzzle elements centered around the wonderful concept of glassblowing. The player plays as Kio, a student in glass blowing. The player is able to explore Kio’s world and discovers that there is more beneath the surface than they would think. The player uses Kio’s blowpipe to melt/bend marbles that can be found in the environment. By melting and forming the glass, the player solves puzzles which can unlock new areas. We figured that there were barely any games based on blassblowing mechanics and wanted to give this unexplored concept a shot.
Roles:
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2D Character Concept Artist
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3D Character Artist
Team:
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Marjolein Joosse: Game Designer & Project Manager
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Jesse van Vliet: Lead Game Developer & Technical Artist
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Rik Geersing: Game Developer
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Maria van Veelen: UI Artist & Technical Artist
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Jesse Heida: 3D Environment Artist
Special thanks to Sinusaur for working with us to create music and sfx!












